Sunday, 31 October 2010

Demon's Souls Game Review



Demon's Souls is one of the Playstation 3's biggest exclusive titles so naturally there has been allot of interest in this game. The game is an RPG modelled on western style fantasy and the main thing you will realise as soon as you start playing this game is that Demon's Souls is a punishing and brutal game when it comes to difficulty, much like the games from my childhood which did not hold your hand, allow you to save, and when you died you lost everything.

The main thing you would have heard about Demon's Souls if you have been doing any research on it, is that it's extremely difficult, how difficult you ask ?, you can't even begin to understand until you play it for yourself. One of the most challenging thing's about the game is that you can't pause, ever. This no-nonsense approach is exactly what games used to be like, just get straight into the action and survive, it's absolutely fantastic to see this type of game in the modern era because we have not had anything like this since the day's of the NES. You have the option to map weapons and items to you're D-Pad and i suggest you use this while you have the chance, you don't want to be in a battle with one or two of the many devastatingly brutal one-hit-kill enemies without being fully prepared. But just be warned, even when you are fully prepared the chances are you will still die.


Friday, 29 October 2010

Super Mario Galaxy 2 Game Review



Super Mario Galaxy 2 is the sequel to one of the best games you will ever play, this means it has a lot to live up to and i am pleased to tell you it matches the brilliance of the first game, even exceeding it in certain areas. Some of the most creative and Imaginative level designs you will ever see in a video game are beautifully brought to life with the vibrant bold colours. The immense variety of enemies, power-ups, and worlds make this a truly unique expirience and sets this game apart from any other 3D platformer on the Wii, maybe even the world.

Super Mario Galaxy 2 uses the same game engine, same controls, and same basic concept which made the first game such a hit with fans around the world. The developers found out what did and did not work with the first game and they have managed to use this to create another masterful game which offers one of the most fun and fulfilling experiences of our generation.


The original Super Mario Galaxy was a game built on creativity, everything felt unique and looked marvellous. They took the traditional 3D platformer and turned it into a perfect example of what games should be about. Players had the ability to roam standard Mario-style levels to miniature planetoids with their own orbital gravity, while still utilizing the same familiar gameplay mechanics.


Thursday, 28 October 2010

Star Wars: The Force Unleashed 2 Game Review



Star Wars: The Force Unleashed 2 will impress on first glance with it's fluid character animations and beautiful graphics, topped off with fabulous backdrops that help bring the Star Wars universe to life. This however is sadly as good as it gets, a short campaign with an average storyline fail to capture the imagination of what a Star Wars story should be, as well as a lack of depth and re-play value make this a game really just for the fans.

The Force Unleashed 2 is the same as it's predecessor for the most part, it's the Force like you've never seen it before. The result is extreme supercharged versions of what we are used to seeing in the films. The experience goes from a typical hack 'n slash to a Force-embued beat 'em up where you can create some of the most devastating and destructive action sequences in a video game. Through your playthrough you will take on many situations that seem Force-exaggerated, move vast objects with the power of the Force, as well as dismembering whoever is in your path. Dismemberment is one of the welcomed new touches that makes the game feel and look much more like a game from the Star Wars universe, it is also sickly satisfying and fans of the movies will be very pleased with this new addition.


Tuesday, 26 October 2010

Fable III Game Review



When Fable II hit stores fans were left slightly disappointed, expecting more. Fable III is everything Fable II should have been, It takes everything it's predecessor did so well and improves on it to create one of the best RPG's of the year so far. Fable III is much more streamline, accessible, and most importantly enjoyable than it's predecessor. The game is much more than just a refined version of the second game in the series, it's innovative and provides some emotional moments that will have players glued to their television sets for hours.

A half-century has past since the events of Fable II and Albion is now faced with the Industrial Age, with it comes oppression, depression, despair, and hunger. Children work in factory's while beggars line the smog-filled streets. The throne of Albion now belongs to the son of Fable II's hero, squeezing the life out of his citizens and leaving the world with a feeling of hopelessness, Albion is in need of a new hero. Your duty, as the brother or sister of the king, is to gather the masses and build an army large enough to take the kingdom from this ruthless tyrant, restoring hope to the people of Albion.



Monday, 25 October 2010

God of War: Ghost of Sparta Game Review



God of War is one of Sony's most successful game franchises, it's also responsible for one of the most vicious game characters of all time, Kratos. We all know Kratos accidently killed his wife and child in service to the gods but we can't help wonder where the rest of his hatred and rage came from. God of War: Ghost of Sparta does a great job of adding much needed depth to Kratos's character while delivering one of the most fun and beautiful gaming experiences on the PSP.

God of War: Ghost of Sparta picks up right where God of War ends and focuses on the gap between God of War and God of War II. Kratos is sitting upon his newly claimed throne, looking as grumpy as ever. Not only is he haunted by the memories of his past but now he is having a strange vision of an old woman lying sick on a slab of stone. Kratos is convinced he can change this vision and sets off for Atlantis on a quest that will eventually take him back to his home of Sparta and into the realm of Thanatos, God of Death.


Saturday, 23 October 2010

Mirror's Edge Game Review



In November of 2008 EA released an unexpected title, Mirror's Edge. At this point EA were not known for taking a risk on new franchises but following the success of Dead Space, a Horror game which was released earlier in the year and highly received by critics, Mirror's Edge continued EA's new approach with yet another new franchise that would delight fans. Mirror's Edge is a game developed by DICE (Swedish Company) which focuses on the First-Person camera angle to create a unique free running action-adventure game that feels intense, frantic, and thrilling throughout the relatively short but delightful experience the game offers.

Mirror's Edge tells the story of a young woman named Faith Connors, she is a runner in this phenomenal looking futuristic city, ruled by an overbearing totalitarian government. Faith's job is to deliver pieces of information to an underground network which still lives with an ounce of freedom in this city ruled by an iron fist. Much like in the Sport (Parkour) Faith uses her incredible acrobatics to outrun, out-leap, and out-swing "Blues" (Cops) who chase her to the edge of the city with aggressive pressure and force. Early in the game players learn that Faith's sister (Kate Connors) has been wrongly accused of murder and it's Faith's job to clear her name.


Friday, 22 October 2010

Limbo Game Review



Games are beginning to turn into a form or art and Limbo is the latest game to catch the eye of the gaming world with it's film noir style graphical direction. The game produces no dialogue, no text, and gives no explanation. It's hard to imagine how this can then be called "Art" by the critics in the gaming industry and be considered one of the best games of the year. The fact is Limbo manages to communicate everything that it needs to say without saying a single word, using the setting, Sound, and Environment to create an atmosphere that is almost unmatched by any other 2D Puzzle Platformer i have ever played. On top of all this the ending is one of the greatest moments in recent gaming history.


In Limbo you take control of a young boy after he wakes up in a dark forest. There is no indication of how you got there, why your there, or where you should go. You don't even know who you are. You set out on your journey and you find out very soon that this is a very dangerous unforgiving world you are in, your motivation at this point is to find a way out of this forest. The game has no unnecessary cut scenes or loading times, it's just you locked in this horrific atmospheric world unaware of what lies beyond your next step. The game manages to lure you into it's unique environment, isolating you from anything else.